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| <p style="margin-top:20px; font-size:1.2em; color:#666;">Stay tuned for detailed logs of changes, fixes, and additions made over time. This page will provide insights into the development process and highlight significant milestones.</p> | | <p style="margin-top:20px; font-size:1.2em; color:#666;">Stay tuned for detailed logs of changes, fixes, and additions made over time. This page will provide insights into the development process and highlight significant milestones.</p> |
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| = SWGRPG Build History =
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| == Fixes and Additions - 5/29/2024 ==
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| * Added UI pedestal to login BP
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| * Added SWG space station backdrop (needs lighting)
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| * Fixed lighting on Tatooine
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| * Fixed ground textures on blocking mats
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| * Fixed ground textures near cantina in Coronet
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| * Added new island to Corellia called Viskini Island
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| * Added shuttle port and shuttle model to Viskini Island
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| * Fixed floating building on Vreni Island, Corellia
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| * Added bank/personal stash to all cities on Tatooine
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| * Added bank/personal stash to all cities on Naboo
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| * Fixed all audio on Tatooine to allow changes in audio settings
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| * Removed town lighting and rebuilt lights
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| * Removed time of day change in level blueprint for testing
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| * Added time and weather control UI to main UI (for testing only, press (P) to access)
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| * Added NPCs to Mos Eisley Cantina: 1 drinker, 1 dancer, 1 holo dancer, 2 sitting patrons
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| == Fixes and Additions - 5/30/2024 ==
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| * Added nav mesh bounds to Corellia for AI/NPCs
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| * Added bank/personal stash to all cities on Corellia
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| * Added test vehicle Sorob Lars
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| == Fixes and Additions - 5/31/2024 ==
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| * Redid river textures to match Corellia's green waterways
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| == Fixes and Additions - 2/02/2024 ==
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| * Added transparency to vehicle windows
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| * Added steam particles to pipes in Tatooine cities
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| * Fixed water puddle texture near shuttleport
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| * Removed topdown mode selection in BP_InventoryComponent
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| * Added Corellian Corvette dungeon and mesh
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| * Added new sounds for lightsaber and new music for Corellian Corvette
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| * Added Evo Trooper mesh
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| * Added T21 skinned mesh
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| * Added Evo Trooper hostile AI
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| == Fixes and Additions - 6/03/2024 ==
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| * Added custom sky for Tatooine twin suns
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| * Added moons Ghomrassen, Guermessa, and Chenini to Tatooine sky
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| * Fixed the rest of the audio to toggle on/off in settings
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| * Added Evo Trooper dancer
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| * Added Han Solo (hiding in the corner of the cantina)
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| == Fixes and Additions - 6/05/2024 ==
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| * Added lights to Moeina Cantina (needs more work)
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| * Added ability for AI to open doors
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| * Fixed AI NavMesh collision issues at Mos Eisley Cantina by removing collision mesh
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| * Added Tatooine rock walkway texture paths to Mos Eisley
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| == Fixes and Additions - 6/11/2024 ==
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| * Gained a new template with extensive features, fully compatible with the project
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| * Created a new open-world version of Tatooine, repopulated with models from the original map
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| * Added world map to Tatooine with updated POIs, towns, and cities markers
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| * Edited UI-HUD to reflect SWG-RPG
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| * Added player armor, backpack, food, water, Jawas, and a crawler at Lars homestead
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| * Added ranged weapons for testing (300 ammo) and melee weapons (spears and halberds)
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| * Updated Demo_menu map to start at Lars homestead
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| * Added XP-38 and moisture vaporators to Demo_Menu map
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| * Unlocked UI for editing
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| == Fixes and Additions - 6/12/2024 ==
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| * Adjusted character blueprint (Max Step Height to 55, Walkable Floor Z to 55)
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| * Added original SWG player creation UI pedestal and 3D space station
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| * Added UDS star background
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| * Changed ground and rock textures to retail SWG textures
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| * Removed ground inside Mos Entha Cantina
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| * Added dome and walls inside Mos Entha
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| == Fixes and Additions - 6/14/2024 ==
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| * Added converted models and content from final SWG versions, including atmospheric flight
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| * Fixed terrain issues inside public buildings
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| * Fixed Mos Espa Cantina, Bestine Cantina, Mos Eisley Cloning Center 1, and Bestine Cloning Center 1
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| == Fixes and Additions - 6/15/2024 ==
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| * Added building plan and mallet
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| * Added infinite money
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| * Added two vendors for testing (placeholder models)
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| == Fixes and Additions - 6/16/2024 ==
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| * Fixed AI Z height floor access issues
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| * Fixed Tatooine door access for all characters using BP_Character_Base
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| * Added sound cue for moisture vaporator mechanics
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| * Added Gonk and astromech vocalizations, and Jawa vocalizations
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| * Adjusted all sounds to be class FX and music for player adjustment
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| * Adjusted landscape level height in Wayfar
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| * Removed colliding surfaces in cantinas and cloning facilities
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| == Fixes and Additions - 6/24/2024 ==
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| * Changed Discord link in UI_MainMenu
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| * Changed loading screens in UI_LoadingScreen
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| * Updated "Showcase" button redirect to "Tutorial" in UI_MainMenu
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| * Added "IsLandscape" tag for building on objects
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| * Updated world physics settings for building compatibility
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