RPGBuildHistory: Difference between revisions

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   <p style="margin-top:20px; font-size:1.2em; color:#666;">Stay tuned for detailed logs of changes, fixes, and additions made over time. This page will provide insights into the development process and highlight significant milestones.</p>
   <p style="margin-top:20px; font-size:1.2em; color:#666;">Stay tuned for detailed logs of changes, fixes, and additions made over time. This page will provide insights into the development process and highlight significant milestones.</p>
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= SWGRPG Build History =
== Fixes and Additions - 5/29/2024 ==
* Added UI pedestal to login BP
* Added SWG space station backdrop (needs lighting)
* Fixed lighting on Tatooine
* Fixed ground textures on blocking mats
* Fixed ground textures near cantina in Coronet
* Added new island to Corellia called Viskini Island
* Added shuttle port and shuttle model to Viskini Island
* Fixed floating building on Vreni Island, Corellia
* Added bank/personal stash to all cities on Tatooine
* Added bank/personal stash to all cities on Naboo
* Fixed all audio on Tatooine to allow changes in audio settings
* Removed town lighting and rebuilt lights
* Removed time of day change in level blueprint for testing
* Added time and weather control UI to main UI (for testing only, press (P) to access)
* Added NPCs to Mos Eisley Cantina: 1 drinker, 1 dancer, 1 holo dancer, 2 sitting patrons
== Fixes and Additions - 5/30/2024 ==
* Added nav mesh bounds to Corellia for AI/NPCs
* Added bank/personal stash to all cities on Corellia
* Added test vehicle Sorob Lars
== Fixes and Additions - 5/31/2024 ==
* Redid river textures to match Corellia's green waterways
== Fixes and Additions - 2/02/2024 ==
* Added transparency to vehicle windows
* Added steam particles to pipes in Tatooine cities
* Fixed water puddle texture near shuttleport
* Removed topdown mode selection in BP_InventoryComponent
* Added Corellian Corvette dungeon and mesh
* Added new sounds for lightsaber and new music for Corellian Corvette
* Added Evo Trooper mesh
* Added T21 skinned mesh
* Added Evo Trooper hostile AI
== Fixes and Additions - 6/03/2024 ==
* Added custom sky for Tatooine twin suns
* Added moons Ghomrassen, Guermessa, and Chenini to Tatooine sky
* Fixed the rest of the audio to toggle on/off in settings
* Added Evo Trooper dancer
* Added Han Solo (hiding in the corner of the cantina)
== Fixes and Additions - 6/05/2024 ==
* Added lights to Moeina Cantina (needs more work)
* Added ability for AI to open doors
* Fixed AI NavMesh collision issues at Mos Eisley Cantina by removing collision mesh
* Added Tatooine rock walkway texture paths to Mos Eisley
== Fixes and Additions - 6/11/2024 ==
* Gained a new template with extensive features, fully compatible with the project
* Created a new open-world version of Tatooine, repopulated with models from the original map
* Added world map to Tatooine with updated POIs, towns, and cities markers
* Edited UI-HUD to reflect SWG-RPG
* Added player armor, backpack, food, water, Jawas, and a crawler at Lars homestead
* Added ranged weapons for testing (300 ammo) and melee weapons (spears and halberds)
* Updated Demo_menu map to start at Lars homestead
* Added XP-38 and moisture vaporators to Demo_Menu map
* Unlocked UI for editing
== Fixes and Additions - 6/12/2024 ==
* Adjusted character blueprint (Max Step Height to 55, Walkable Floor Z to 55)
* Added original SWG player creation UI pedestal and 3D space station
* Added UDS star background
* Changed ground and rock textures to retail SWG textures
* Removed ground inside Mos Entha Cantina
* Added dome and walls inside Mos Entha
== Fixes and Additions - 6/14/2024 ==
* Added converted models and content from final SWG versions, including atmospheric flight
* Fixed terrain issues inside public buildings
* Fixed Mos Espa Cantina, Bestine Cantina, Mos Eisley Cloning Center 1, and Bestine Cloning Center 1
== Fixes and Additions - 6/15/2024 ==
* Added building plan and mallet
* Added infinite money
* Added two vendors for testing (placeholder models)
== Fixes and Additions - 6/16/2024 ==
* Fixed AI Z height floor access issues
* Fixed Tatooine door access for all characters using BP_Character_Base
* Added sound cue for moisture vaporator mechanics
* Added Gonk and astromech vocalizations, and Jawa vocalizations
* Adjusted all sounds to be class FX and music for player adjustment
* Adjusted landscape level height in Wayfar
* Removed colliding surfaces in cantinas and cloning facilities
== Fixes and Additions - 6/24/2024 ==
* Changed Discord link in UI_MainMenu
* Changed loading screens in UI_LoadingScreen
* Updated "Showcase" button redirect to "Tutorial" in UI_MainMenu
* Added "IsLandscape" tag for building on objects
* Updated world physics settings for building compatibility

Revision as of 10:54, 24 July 2024

Build History

Documenting the progress and updates of the SWGRPG project.

Stay tuned for detailed logs of changes, fixes, and additions made over time. This page will provide insights into the development process and highlight significant milestones.