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| <div style="border:2px solid #005288; padding:20px; background:#f0f8ff; border-radius:10px; text-align:center; margin:20px;">
| | === Alpha 0.1.0 - "Galactic Origins" === (Current) |
| <h1 style="font-size:3em; color:#005288; margin-bottom:20px;">Coming Soon</h1>
| | ; Build Number: 0.1.0.1001 |
| <p style="font-size:1.5em; color:#333;">Exciting things are on the horizon!</p>
| | ; Description: |
| <p style="margin-top:20px; font-size:1.2em; color:#666;">Stay tuned for updates. We can't wait to share more with you!</p>
| | {| class="wikitable" style="width:75%;" |
| </div>
| | ! Initial alpha release |
| | | |- |
| <div style="border:0; margin: 0.2em 10px 10px;">
| | | * Core galaxy exploration introduced. |
| | | * Basic UI elements in place. |
| | | * Bug testing with all features implemented. |
| = SWGRPG Build History =
| | * The first build for Alpha 0.1.0 was successful. |
| | | * Updates will follow in patch form as listed below. |
| == Fixes and Additions - 5/29/2024 ==
| | |} |
| * Added UI pedestal to login BP | |
| * Added SWG space station backdrop (needs lighting) | |
| * Fixed lighting on Tatooine
| |
| * Fixed ground textures on blocking mats
| |
| * Fixed ground textures near cantina in Coronet
| |
| * Added new island to Corellia called Viskini Island
| |
| * Added shuttle port and shuttle model to Viskini Island
| |
| * Fixed floating building on Vreni Island, Corellia
| |
| * Added bank/personal stash to all cities on Tatooine
| |
| * Added bank/personal stash to all cities on Naboo
| |
| * Fixed all audio on Tatooine to allow changes in audio settings
| |
| * Removed town lighting and rebuilt lights
| |
| * Removed time of day change in level blueprint for testing
| |
| * Added time and weather control UI to main UI (for testing only, press (P) to access) | |
| * Added NPCs to Mos Eisley Cantina: 1 drinker, 1 dancer, 1 holo dancer, 2 sitting patrons
| |
| | |
| == Fixes and Additions - 5/30/2024 ==
| |
| * Added nav mesh bounds to Corellia for AI/NPCs
| |
| * Added bank/personal stash to all cities on Corellia
| |
| * Added test vehicle Sorob Lars
| |
| | |
| == Fixes and Additions - 5/31/2024 ==
| |
| * Redid river textures to match Corellia's green waterways
| |
| | |
| == Fixes and Additions - 2/02/2024 ==
| |
| * Added transparency to vehicle windows
| |
| * Added steam particles to pipes in Tatooine cities
| |
| * Fixed water puddle texture near shuttleport
| |
| * Removed topdown mode selection in BP_InventoryComponent
| |
| * Added Corellian Corvette dungeon and mesh
| |
| * Added new sounds for lightsaber and new music for Corellian Corvette
| |
| * Added Evo Trooper mesh
| |
| * Added T21 skinned mesh
| |
| * Added Evo Trooper hostile AI
| |
| | |
| == Fixes and Additions - 6/03/2024 ==
| |
| * Added custom sky for Tatooine twin suns
| |
| * Added moons Ghomrassen, Guermessa, and Chenini to Tatooine sky
| |
| * Fixed the rest of the audio to toggle on/off in settings
| |
| * Added Evo Trooper dancer
| |
| * Added Han Solo (hiding in the corner of the cantina)
| |
| | |
| == Fixes and Additions - 6/05/2024 ==
| |
| * Added lights to Moeina Cantina (needs more work)
| |
| * Added ability for AI to open doors
| |
| * Fixed AI NavMesh collision issues at Mos Eisley Cantina by removing collision mesh
| |
| * Added Tatooine rock walkway texture paths to Mos Eisley
| |
| | |
| == Fixes and Additions - 6/11/2024 ==
| |
| * Gained a new template with extensive features, fully compatible with the project
| |
| * Created a new open-world version of Tatooine, repopulated with models from the original map
| |
| * Added world map to Tatooine with updated POIs, towns, and cities markers
| |
| * Edited UI-HUD to reflect SWG-RPG
| |
| * Added player armor, backpack, food, water, Jawas, and a crawler at Lars homestead
| |
| * Added ranged weapons for testing (300 ammo) and melee weapons (spears and halberds) | |
| * Updated Demo_menu map to start at Lars homestead
| |
| * Added XP-38 and moisture vaporators to Demo_Menu map
| |
| * Unlocked UI for editing
| |
| | |
| == Fixes and Additions - 6/12/2024 ==
| |
| * Adjusted character blueprint (Max Step Height to 55, Walkable Floor Z to 55)
| |
| * Added original SWG player creation UI pedestal and 3D space station
| |
| * Added UDS star background
| |
| * Changed ground and rock textures to retail SWG textures
| |
| * Removed ground inside Mos Entha Cantina
| |
| * Added dome and walls inside Mos Entha
| |
| | |
| == Fixes and Additions - 6/14/2024 ==
| |
| * Added converted models and content from final SWG versions, including atmospheric flight
| |
| * Fixed terrain issues inside public buildings
| |
| * Fixed Mos Espa Cantina, Bestine Cantina, Mos Eisley Cloning Center 1, and Bestine Cloning Center 1
| |
| | |
| == Fixes and Additions - 6/15/2024 ==
| |
| * Added building plan and mallet
| |
| * Added infinite money
| |
| * Added two vendors for testing (placeholder models)
| |
| | |
| == Fixes and Additions - 6/16/2024 ==
| |
| * Fixed AI Z height floor access issues | |
| * Fixed Tatooine door access for all characters using BP_Character_Base
| |
| * Added sound cue for moisture vaporator mechanics
| |
| * Added Gonk and astromech vocalizations, and Jawa vocalizations
| |
| * Adjusted all sounds to be class FX and music for player adjustment
| |
| * Adjusted landscape level height in Wayfar
| |
| * Removed colliding surfaces in cantinas and cloning facilities
| |
| | |
| == Fixes and Additions - 6/24/2024 ==
| |
| * Changed Discord link in UI_MainMenu
| |
| * Changed loading screens in UI_LoadingScreen
| |
| * Updated "Showcase" button redirect to "Tutorial" in UI_MainMenu
| |
| * Added "IsLandscape" tag for building on objects
| |
| * Updated world physics settings for building compatibility
| |